Games and Gamification for Human Development & Well-being (GHDW) Working Group

Games and Gamification for Human Development & Well-being (GHDW) Working Group is a newly established assembly within the Institute for Human Development and Well-being (IHDW) at the Faculty of Education, McGill University. This interdisciplinary group aims to build a community of McGill researchers, whose research interests include games studies or gamification in order to come together and to collectively create settings to both research and use games and gamification to enhance Human Development and Well-being.

We are keen to see how the amazing work that already is going on at McGill in game studies and gamification can foster the idea of serious games for social change and well-being. Researchers from a range of perspectives in McGill are conducting research on different aspects of games studies and gamification (including theoretical, cognitive, sociological, psychological, and participatory), and in a variety of disciplinary areas (including gender studies, youth studies, medicine, education, business, economics, and music). At the same time Montreal is positioning itself to be one of Canada’s top tech cities and it is home to some of the world’s most successful game development studios. We see this as the right set opportunities to build a community where interested researchers can follow their ideas in this field not only collaboratively and sustainably but also potentially with stronger connections to the world outside (e.g. gaming industries).

 


We are delighted to mention that the first “Think & Plan” meeting of the Games and Gamification for Human Development & Well-being (GHDW) Working Group was organized on Wednesday, January 17, 2018, at Education Building. In this session, 16 researchers from different McGill departments, including Department of Educational and Counselling Psychology, Department of Integrated Studies in Education, Department of Kinesiology & Physical Education, Department of Art History & Communication Studies, Department of Family Medicine, Schulich School of Music and Desautels Faculty of Management, came together and discussed the potential programs and activates of this newly established community.

We are inviting researchers and graduate students, whose research interests are in the areas of games studies, gamification, digital media, computer-based learning environments and similar fields to join this working group and help this community to be stronger and work in broader context. The interests in these fields preferably should be relevant to the topics of socio-cultural development, educational enhancement and human development and well-being, as well.

For further information, please contact Hani Sadati [hani.sadati [at] mail.mcgill.ca (email)] of the Participatory Cultures Lab, Coordinator of the Games and Gamification for Human Development & Well-being (GHDW) initiative.

 

 


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