COMP 559 Fundamentals of Computer Animation (4 credits)

Offered by: Computer Science (Faculty of Science)


Computer Science (Sci) : Fundamental mathematical and computational issues in computer animation with a focus on physics based simulation: overview of numerical integration methods, accuracy and absolute stability, stiff systems and constraints, rigid body motion, collision detection and response, friction, deformation, stable fluid simulation, use of motion capture, and other selected topics.

Terms: Winter 2017

Instructors: Paul Kry (Winter)